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Star Citizen players are running around giving each other drug overdoses | PC Gamer - gablerhoudy1951

Star Citizen players are running around bountiful each some other drug overdoses

A pile of bodies that have been drugged in Star Citizen.
(Simulacrum credit: Cloud Imperium Games)

Star Citizen is like EVE Online in i way: It's fascinating to see what elements of the playerbase are getting up to in this trucking rig-functioning, half-built galaxy. The game is ill-famed for its byplay role model of dearly-won virtual spaceships that don't yet exist (I'm honestly gobsmacked we haven't had Star Citizen NFTs in time), but those who believe in it do thus with a passion and make the best of what on that point currently is. Or, in the case of the latterly added Master of Education gun, make the worst of it for others.

Star Citizen's 3.15 update, presently survive the exoteric test server, adds this tool around, which is intended to take into account players to heal themselves and others. As IT's non a weapon, information technology fanny be used within 'armistice' zones i.e. space stations. And it works by pumping players full of lovely wellness drugs. Only trouble existence, if you receive overly numerous drugs in your system, your character becomes incapacitated, swaying like they're drunk before collapsing to the floor.

The med ordnance wars have begun: players are using them to grief others past 'therapeutic' them to an incapacitated state, then merrily stripping the limp bodies and leaving them in nothing but underwear. Players can too team up to handicap others and then sway them or so the base for a laugh away. This is the space future we unreal of!

"So players usually spawn in a starting area," explains Star Citizen player XX-shalo-20. "These areas are armistice zones, which deflect PvP. However 'healing' a musician through a involuntarily needle injection isn't seen as PvP. You can experience where this is active. Players spot a geared guy and bum hasten him and stab him full. The histrion so actually overdoses and dies and the paraphernalia is yours for the taking.

"This meta is fucking wild, players started countering this by pre-dosing with a opposed-overdose practice of medicine before entering player hubs but even then if you get stabbed enough IT's lights out. This is some Space Station 13 levels of shenanigans."

Every bit with everything Superstar Citizen, there's an amusing split of opinion between people World Health Organization sporting call back this is nonsensical (IT is) and those who insist Befog Imperium nates do no wrong and it's high to players to defend themselves. The latter is possible: taking a particular medicine called Resurga testament protect you from the MEd guns for an hour. But this hardly feels like something players should have to do to avoid griefing in a 'safe' zona.

Here's an exercise of how it looks in practice, with this brave pilot being woozed-up by a instead scary looking cat thing.

And IT is definitely, definitely not funny that Star Citizen's space Stations have turned into clinical landscapes filled with woozy pilots and stripped bodies. "I've had a couple of occasions now where bands of people go around and completely spawn pack the ship terminals, hiding in elevators and drugging people," writes SirToffee. "Then what happened? Wellspring they and so decided to camp at the clinic so poor old Pine Tree State in just my gown opened the door to 3 the great unwashe waiting to drug me. This happened repeatedly and swapping server just put me back in the homophonic one."

2020 was Star Citizen's most no-hit year to date and, although IT presently only exists in fragments, Cloud Empire Games founder Chris Roberts says the game "is not a pipe dream." With the amount of cash they've raised you'd certainly hope not.

Cloud Imperium Games has acknowledged the issue on various forums, and a spokesperson writes: "It's non the intended experience and the team has already been exploring solutions." It's also only currently on the exam server, and then the dope wars are unlikely to persist for long.

Rich Stanton

Rich is a games journalist with 15 days' experience, beginning his life history on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three eld before joining PC Gamer. He is the author of a Brief History of Video Games, a flooded history of the medium, which the Midwest Book of account Review described as "[a] must-read for earnest given spirited historians and funny video game connoisseurs similar."

Source: https://www.pcgamer.com/star-citizen-players-are-running-around-giving-each-other-drug-overdoses/

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